AI Insights · Timothy · January 2022
Top 5 High Fantasy Games in Saudi Arabia Q4 2021
Discover the performance of the top 5 high fantasy games on a unified platform in Saudi Arabia during Q4 2021, including weekly downloads, revenue, and active users.
Analyzing the performance of high fantasy games in Saudi Arabia during the fourth quarter of 2021 reveals intriguing trends across downloads, revenue, and active users. Data from Sensor Tower provides a comprehensive view of these metrics for the top 5 games: Mobile Legends: Bang Bang, Akinator, Clash of Clans, Evony, and Genshin Impact: Natlan Launch.
Mobile Legends: Bang Bang displayed notable fluctuations in weekly revenue, peaking at roughly $105K in mid-November, and experiencing a low of around $41K in mid-October. Downloads saw a downward trend from 47K in late September to 9.4K by the end of December. Active users, however, showed resilience, gradually increasing from 471K to a peak of 503K in mid-December.
Akinator had a relatively stable performance in terms of downloads, ranging between 17K to 32K weekly. Revenue remained modest, with a peak of $63 in late November. The game maintained a consistent active user base, fluctuating between 88K and 138K, ending the year on a high note with 111K active users.
Clash of Clans experienced strong revenue growth, starting at $176K in late September, with significant peaks in late November and December, reaching up to $238K. Downloads were steady, averaging around 15K to 20K weekly. Active users saw a notable increase, peaking at over 1M in early November and maintaining high engagement through the quarter, ending at approximately 1.03M.
Evony showed a gradual increase in revenue, peaking at $108K in late November before stabilizing around $92K by the end of December. Downloads were relatively low, varying from 8K to 23K. Active users saw a decline from 54K in early October to 35K by the end of December.
Genshin Impact: Natlan Launch exhibited dynamic revenue trends, peaking at $151K in early November, while weekly downloads remained consistent, fluctuating between 9K and 16K. Active users steadily increased, starting at 129K in late September and reaching 153K by the end of December.
For more detailed insights and data, visit Sensor Tower.